photomopOpen the studio

About

World-class photo editing that never sees your photos.

That sentence is the whole company. Everything else on this page is an argument for why it is possible.

Nothing uploadedFull resolution on freeWeb today, apps planned

The short answer

Photomop is a photo editing suite that runs entirely on your own device. The AI models download to your browser once, cache, and then do their work locally, so your image is never transmitted to us or to anyone else. That single architectural choice is what lets the tools be free to use at full resolution and fast without a queue.

Why this exists

Removing a background is a solved problem. The models that do it are open, well licensed and small enough to fit in a browser tab. Yet almost every tool built on them still asks you to upload the photo, wait in a queue, hand over an email address and then accept a downscaled preview unless you pay.

None of that is a technical requirement. It is a business requirement. A server-side product has to charge for GPU time, so it has to meter you, so it has to identify you, so it has to hold your images. Every friction you have ever hit in a free photo tool traces back to that one decision about where the model runs.

So we moved the model. Your laptop and your phone are both fast enough to run a modern segmentation network. Once the work happens on your side of the wire, the upload disappears, the queue disappears, the cost disappears, and the reason to hold your photos disappears with them. The product gets better in four directions at once, which is usually a sign you have found the right constraint.

The result is a whole studio of tools rather than one clever trick. Cutting a subject out is only the first move; most people then need it on a white plate, at an exact pixel size, under a file size limit, in a format the form will accept. Splitting that across four websites is how the job normally goes. Keeping it in one tab, on one machine, is most of what we are actually building.

  • Privacy, by architecture

    A promise not to look at your photos is only as good as the company making it, and companies get acquired, breached and subpoenaed. A photo that was never transmitted is protected by physics instead. There is no bucket of customer images here to leak, because there is no bucket.

  • Speed, by subtraction

    Most of the time a cloud editor spends on your photo is not inference. It is the upload, the queue and the download. Delete all three and a warm cut-out comes back in about three seconds, offline, with no spinner in between.

  • Cost, by not having one

    Server GPUs are why cloud photo tools cap a free export at a preview. Our marginal cost per image is zero, so the free plan hands back the full resolution file with no watermark. The business model stops fighting the user.

The economics

Why the bet pays, and what it costs us

Every free tier on the market is a compromise with one line on an invoice. Delete that line and the compromises stop being necessary. Here is the whole ledger, including the side of it that goes against us.

The cost structure of a cloud photo editor compared with an on-device one
Line itemA cloud editorPhotomop
Inference hardwareGPUs rented by the second, one slice per imageThe processor already sitting in your device
Image storage and transferBuckets, lifecycle rules, egress on every downloadNone, because no image is ever received
Identity and meteringAccounts, credit counters and the systems behind themNothing to meter, so nothing to build
Cost of one more editReal, and it grows with every userZero, and it stays zero
What that forces on the free tierA resolution cap, a watermark, a credit count or a sign-in wallNothing to cap, so full resolution and no watermark
What the paid tier has to charge forThe editing itself, because that is the costOnly the parts with a real bill: API, hosted batch, licensed assets

Slide the table sideways to see every column.

Read the bottom row and the rest of it follows. A cloud editor has to charge for the editing, because the editing is what costs them. Once each new edit costs us nothing, charging for it stops being a business model and starts being a toll. So the free plan keeps the full resolution and the missing watermark, and Pro is built only out of things that genuinely cost money to run: servers for an API, storage for a batch queue that survives a closed laptop, and photographers or licences for a background library.

It is worth being clear about the shape of this. We are not being generous. We are charging for the parts that have a cost and refusing to invent one for the parts that do not, which is a smaller claim than it sounds and a more durable one.

What the bet costs us, and you

  • The first run of a tool downloads a model, between roughly 13 MB and 115 MB. On a slow connection that is a genuine wait, once.
  • An older phone runs inference at a reduced size and composites back onto your full-resolution original. Very fine detail can be softer than on a laptop.
  • We cannot offer the conveniences that need a server without charging for them, so some obvious features will always sit on the paid side.
  • We run no analytics, so we find out about a broken device the way a shop finds out about a leaking roof: somebody tells us.
  • Nobody has to give us an email address to use the tools, which means we have no list and have to earn every visit the slow way.
  • The engineering is harder. Making a model behave the same on a two-year-old Android and a desktop GPU is most of the work.

Status report

What is built, and what is only planned

Photomop is early. Rather than write the roadmap in the present tense and hope nobody checks, here are the two lists side by side.

Working today

Shipped
  • A whole toolbox, running in the browser on your own hardware
  • Full resolution exports with no watermark and no credit counter
  • Free to use, with no card needed to start
  • WebGPU where the browser supports it, WebAssembly everywhere else
  • Models cached after the first run, so the tools work offline
  • Commercial use of anything you make, with no attribution

Planned, not built

Roadmap
  • A dedicated page per tool, with the presets each marketplace demands
  • Passport and ID photo specs measured in millimetres, country by country
  • Batch processing across a whole folder, unattended
  • A hosted API for developers, 1,000 images a month on Pro
  • Curated HD background packs, shot or licensed properly
  • Native iOS and Android apps, with the same on-device promise

No dates attached, because a date we miss is worse than no date at all. The changelog records things on the day they actually ship.

The roadmap

In order, and without dates

Order is a commitment we can keep. A quarter is a guess in a nicer font. Here is what we are building next and why it is in that position, which is more useful than a timeline that slips.

  1. Next

    A page per tool, with the presets

    Each tool gets its own route, opened with the preset the page is about: the exact pixel rules a marketplace publishes, the aspect a platform crops to, the millimetres a passport office measures. Today every card lands on the toolbox, which is the single roughest edge in this build.

  2. After that

    Passport and ID specs, country by country

    Head height, eye line, margin and background colour differ per issuing authority and change without notice. Each country page ships only once the spec has been checked against the authority's own published rules, which is slower than generating sixty of them and the reason we are not.

  3. Then

    Unattended batch, and the API

    Batch works in the tab today, which means the tab has to stay open. The version worth paying for survives a closed laptop, and that needs somewhere to live. The hosted API is the same models behind an endpoint, for people who would rather not run them in a browser at all.

  4. Later

    Native iOS and Android

    Same models, same promise, without the tab. Phones are where most photos start, and a native app gets access to memory and hardware a browser will not hand out. The on-device rule does not bend when these ship: if it ever would, we would not ship them.

Three things we are not going to build

  • A watermark remover. The legitimate uses are outnumbered by the other kind, and we would rather not build the other kind a tool.
  • A sign-in wall in front of the free tools. If that position ever changes, the changelog says so before it happens, not after.
  • Server-side processing of your photos as a default. It is the one line that would make everything on the privacy page stop being true.

House rules

Three promises with teeth

Written down so you can hold us to them, and so a future version of us has to argue with this page before breaking one.

  • Changes get announced, not slipped in

    Pro is being built out of things that do not exist yet: batch, the API, the background library. If anything about the free plan changes, the changelog says so in plain words on the day it changes rather than in a diff nobody reads.

  • No dark patterns to get an email

    No wall in front of the download button, no watermark you have to pay to peel off, no cancellation flow that hides behind four screens. The tools as they stand do not ask who you are, because they do not need to know.

  • Honest about what is not built

    This page, the changelog and the pricing page all say Pro is not on sale yet, because it is not. A roadmap written in the present tense is just a lie with better formatting.

Try it

The quickest way to check

Open a tool, let the model finish downloading, then turn your wifi off and edit another photo. It still works. That is the entire argument, and it takes about a minute.

Questions this page did not answer go to one inbox, read by the people who wrote it.